Did D&D just become mainstream? I was looking in Harrods a few weeks ago, and stumbled across this:
|image from kaboodle.|
Pelor’s beard! It’s a LEGO board game where each player chooses a class, each with different weapons and special abilities, and proceeds through a dungeon crawl where they fight monsters and collect treasure on the way towards a goal, either a defeating a boss monster or collecting an artifact. More skills can be purchased over time, essentially leveling up your character. Does this all sound familiar? I sincerely hope it does. With classes like Barbarian, Druid, Knight, Mage, Ranger and Rogue, it all sounds an awful lot like our favourite game. Wow.
You can rearrange the map tiles in each set to provide new dungeons. You can buy multiple sets and connect them to make a series of adventures; dare I call it a campaign? (Brilliant marketing by the way! I want them all!) And as with all LEGO games, you are encouraged to change the rules, and take it from a simple children’s version of the game to require a rulebook to rival the Player’s Handbook.
I can’t recommend this enough. It’s fantastic, and if you edit the rules a bit you can make this a really entertaining game, and it’s so good to see the basic principles of RPGs and so forth entering further into the mainstream children’s toys market.