Monday, September 12, 2011

30 DODND: Day 1 – How You Got Started

           To be honest, I’m having trouble remembering exactly when I decided ‘D&D, that’s what I want to play.’  I’d been interested in the style of game for years, though.  I’d even made an INCREDIBLY basic system on a few sheets of paper to play with my friends while we rode to orchestra each week.  It wasn’t too bad, as I recall.  I played a lot of Neverwinter Nights, Baldur’s Gate: Dark Alliance and had seen a lot of Tales of the Sword Coast, so I was definitely familiar with the mechanics in general.

            I do remember that my first game of 3.5 edition was played in Brazil, in a sunny living room overlooking Ipanema beach, with a few good friends, and one of their little sisters.  No one else wanted to DM, so it was left to me.  I created a campaign from scratch and we started off.  There was a whole plot about a necromancer lich conquering an island.  Those games taught me a lot of lessons about Dungeons and Dragons, not least of which was the greatest lesson of all: the party will never do what is expected.

            It was tricky DMing when we were all still learning the rules, but we had fun, and it got me hooked.  I don’t think I’ll ever forget my first campaign, especially not the boss I’d spent hours on which they two-shotted.  So.  Incredibly.  Annoying.


  1. My first time was with some guys from sixth form. We never did find out what happened to the kidnapped fellow, but Cedric the Cleric bashed a few rats and helped defeat a giant spider so all was well.

  2. Well at least he was useful. It's rather frustrating a character is absolutely no help at all.